Sound Design & Audio Production

This section covers my work in sound design and audio production—everything from building full soundscapes for silent drone footage to producing and releasing original music. I use sound to make visuals feel alive. Whether I’m layering environmental audio into a flight video or mixing a track in Ableton, my focus is always on creating a sense of space, realism, and rhythm that pulls the listener in.

Process

When I work with video—especially FPV footage—I start with silence. Then I build the world from the ground up. I layer wind, water, mechanical hums, and ambient tone so each sound reacts naturally to camera motion and distance. Every fade and echo is intentional, designed to make the viewer forget they’re watching edited footage at all.

In music production, I take the same mindset: start simple, then build complexity only where it serves the mood. I’ve been creating music for about a decade, experimenting across electronic and acoustic sounds. I use Ableton Live and FL Studio for production, occasionally recording guitar or using a drum pad for live rhythm. My workflow covers everything from arrangement and mixing to mastering and distribution.

As of now, I’ve released three official singles under my own name—Onward, Luminex, and Ephemeral—available on Spotify and other streaming platforms, with thousands of plays across services. I handle all aspects of publishing myself, from file prep to platform uploads and promotion.



Tools Used

  • Ableton Live, FL Studio, Audacity

  • Pioneer DDJ-400 for live DJ mixing

  • Adobe Premiere Pro & DaVinci Resolve for sync and final mixdown

  • Mastering plug-ins, EQ and compression tools, and field recordings

Key Skills Highlighted

Sound design, mixing and mastering, environmental audio, sync for drone cinematography, electronic composition, and independent music distribution.

Result

The goal is simple: make sound feel natural and believable. Whether I’m rebuilding the audio around a drone flight or finishing a track for release, I want it to sit right—to sound like it belongs there. It’s not about showing off the mix or the effects; it’s about creating something that feels effortless and real.

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3D Modeling